Victorian College of the Arts
Studios
Contents
Drawing

Drawing aims to assist students to:

  • develop proficient imaging skills through practical experience in a range of drawing mediums and methodologies;
  • gain experience using a range of new and traditional technologies;
  • utilise innovative approaches and participate in critical debate;
  • consider their work within an expanded historical context; and
  • foster conceptual awareness and an independent, professional attitude to studio practice.
Painting

Painting aims to produce students with an understanding and knowledge of an independent studio practice and prepare students to work as practising professional artists.

The studio forms the central focus for the majority of the teaching and learning and in this context the subject of painting is addressed within the broader definition of visual art practice.

Painting aims to assist students to:

  • develop a personal direction;
  • have a sound knowledge of contemporary and traditional painting skills and techniques;
  • gain experience and expertise in alternative methodologies, new technologies and procedures;
  • develop both visual awareness and conceptually innovative attitudes;
  • foster confident communication of opinions, ideas and observations;
  • encourage students' awareness and consideration of the broader historical, contemporary and theoretical context in which they work;
  • and engage in informed critical debate while developing independent modes of practice.

Professional Practice is an important component of the studio subject and covers information from methods and materials of painting, related media and technologies to procedures, practices and protocols that equip students with the necessary skills and knowledge to function as practicing professional artists.

Photography

Photography aims to provide experience in contemporary photographic practice and theory. The program is designed to reflect the diversity of contemporary fine art and the nature of critical discourse with which it is involved. The studio is the working base that forms the focal point of activities and where students are encouraged to develop independent modes or practice. Students explore various methodologies that are supported by technical classes in black and white, and colour processing and printing, digital imaging and the projected image in installation.

Professional Practice introduces students to procedures, practices and protocols to equip them with the necessary skills and knowledge to function as practicing professional artists.

Printmaking

Printmaking aims to:

  • enable students to gain and develop practical skills in the various aspects of printmaking;
  • encourage students to develop their expressive and conceptual abilities;
  • develop via practice and critique, self-motivation, independence of thought and appreciation of professional artistic practice; and
  • develop a broad understanding and knowledge of printmaking practice within an historical and contemporary context.

This major study provides an introduction to the techniques, materials and expressive potential of printmaking media, viz., intaglio and relief, direct and offset lithography.

Sculpture and Spatial Practice

The Sculpture and Spatial Practice program is designed to acquaint students with the information and ideas, experiences and skills, which will give them the opportunity to become practicing artists. Sculpture aims to produce graduates who are capable of professional participation in a broad range of contemporary sculpture practice and related activities.

After a structured introductory first year, students are encouraged to identify and pursue personal interests and approaches. The studio/workshop/tutorial curriculum monitors and enhances each student's practical and conceptual development and fosters the establishment of diverse directions and goals.

Sculpture and Spatial Practice encompasses a wide range of practices; from life modelling, mould making and bronze casting through to carving, assemblage and construction, installation, multi-media and computer generated art.